iPhone | Android | iPad
A. Name. The name of the game is JUSTICE.
B. Collaborative. JUSTICE is a collaborative initiative of The SCLC Poverty Institute, Inc. and Kingonomics aimed at engaging today’s culture to pursue their human, civil and economic dignity as they pursue their definitive purpose in the 21st century. The SCLC was co-founded by Dr. Martin Luther King, Jr. in 1957.
C. Levels. The game will have multiple levels or episodes. Level 1 of the game is The (SCLC 1963) March on Washington for Jobs and Freedom.
D. SWAG. The “currency” or “SWAG” in the game is: JUSTICE. Justice points are earned by applying the principles outlined in the book, Kingonomics: Twelve Innovative Currencies For Transforming Your Business and Life, Inspired by Dr. Martin Luther King, Jr. Examples of the game’s SWAG are:
• Kingonomics – Actions based BADGES OF JUSTICE based on 12 CURRENCIES.
• SWAG – Justice Point currency.
• Super SWAG (earned by donating to the SCLC Poverty Institute global Crowd funding campaign, registering for the commemorative events, purchasing commemorative badges, purchasing Kingonomics print, digital or audio book, etc.)
D. Sign Up. As a part of the initial sign in process, users sign in via email, Facebook or Twitter. Cell phone will be collected as an option. For joining, the game will award users with a FREE digital chapter of Kingonomics.
E. Start Up. At start, users are given the “Virtual Operating Manual” for the 50th Anniversary of The March on Washington. This is the User Interface (UI) for understanding how the app/game operates. As a note of interest, the SCLC released the Operating Manuals in 1963 to provide Marchers with details of how to conduct themselves in preparation and attendance of this infamous moment in time. The game’s virtual operating manual will cover:
• Avatar Creation
• Understanding the game’s SWAG
• Inviting your network
• Attending The March (including registration, ticket purchases, travel and hotel)
• Preparing for the virtual march
• Preparing for the actual march, August 24th, 2013 in The District of Columbia on The National Mall.
and purchase a badge from the International Commerce Marketplace.
G. The Journey.
H. Interstate Commerce Marketplace (ICM).
Based on the Interstate Commerce Act of 1954, which desegregated commercial businesses on Federal Interstate Highways, the game’s ICM is where users will go to do business, earn and use Justice Points and connect with other users.
Note: During the Journey, users can always go to the ICM to purchase and spend SWAG.
J. Badges. Purchases and interaction within the game will be displayed as badges. Examples include:
K. Mileage. There is approximately 770 miles from Birmingham, AL to Washington, DC. Users earn mileage by playing the game, earning and buying SWAG, completing the Kingonomics actions and donating or purchasing resources.
L. Obstacles. Along the journey, users will receive text alerts of obstacles that African American encountered along their journal to human, civil and economic dignity. Obstacles are important as all users come to understand some of the setbacks that blacks and marchers experienced in those days. Historical badges are earned once the user move forward beyond the obstacle.
M. Winning. Users win level one of the game when they reach DC virtually. They are then eligible to move to the next level of the game of which we’ll develop in the near future.
|Own 10% of game/app||Details upon request|
|Be an Avatar||$10,000 one time|
|Brand a store in game marketplace||$5,000 one time|
|Sponsor a location/waypoint on journey||$2,500 per month|
|Purchase a banner ad||$1,000 per month. Ask about discounts.|
|Feature product in bookstore||$1,000 one time; revenue share (to be determined)|
Email firstname.lastname@example.org for more information on advertising and partnership.
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